An action survival game concept for Global Game Jam 2024. Game was made in Unreal Engine 5 in a team of 6 where I served as a designer and artist.
Pixel Art (2022-present)
Various examples of fan art and animation in pixel art style can be found here.
Art For Games Certificate (2022-2023)
Coursework done over 4 certificate classes that taught me pixel art, low poly 3D modelling, current gen 3D prop modelling, and environmental concept art.
2D Action Game Project: The Arena 2 (2020)
A boss rush style game made in Unity for a fourth year game design class in a team. I served as project manager leading a team of 5. Expands on ideas from The Arena.
Card Game Project: Kong Cards (2019)
A collectible card game prototype that I developed on my own time. Features 120+ unique cards and a unique win condition in the form of Deckmasters.
Board Game: For Freedom (2019)
A cooperative survival board game made in a game design class in a team where players must survive a 5 day journey north. I served as the team lead of a team of 4.
Game Project: The Arena (2018)
A short boss rush style game made for a first year game programming class where the player must fight against 3 bosses